Getting Started
Setting up your modding environment for Schedule I
Creating Your First Mod
Making a basic MelonLoader mod
Publishing
Publishing your mod on modding platforms
Accessing and Reading Game Code
Reading and understanding the game code for modding Schedule I
Opening the game in Unity Editor
Looking at the game in Unity Editor for modding Schedule I
MelonLoader Utilities
Useful tools provided by MelonLoader
Patching
Patch game code to modify or extend functionality
Il2Cpp Modding
Differences in Il2Cpp and how to work around them
Resources
Additional resources for modders