Being able to read and understand the game’s code is crucial for modding.

Decompiling the Game Code

Locate Assembly-CSharp.dll in the game directory, which is usually located at <game dir>\Schedule I_Data\Managed.

You can use a decompiler, like ILSpy, dnSpy or dotPeek, to decompile the code. These tools will allow you to view the C# code in a readable format.

Feel free to explore the code and see how the game works. You can look at the classes, methods, and properties to understand how the game is structured. This will help you create mods that fit well with the game’s design and functionality.

Last updated 30 Jun 2025, 23:27 +0200 . history